LITTLE KNOWN SLASH COMMANDS
- /language shows you all the languages you know. "/set_language [language]"
will set you to speak in a particular language. "/set_language common"
is what you use to speak "human".
- Use "/mood [mood]" to set your mood. "/mood none"
resets it.
- Once you hit level 20, you can use /lastname to set your last name.
- /stopeating and /stopdrinking will stop your character from automatically
consuming food and drink. This is useful when going into merchant mode
so you do not consume all your food and drink while selling.
- Use the /showhood command to toggle display of your helmet on and off.
This affects how everybody sees you, not just how you see yourself!
HELPFUL KEYS
- Press alt-w to bring up a list of your groupmates. You can then click
on them and get a waypoint to their location.
- The 'f' key performs a "double click" on whatever your mouse
is pointing at.
- For those of you who are keyboard averse, you can run by holding down
both mouse buttons at the same time.
- You can rotate furniture when placing it in your inn room by using the
mouse wheel when moving it. You can use this function to line up books,
place chairs the correct way under your tables, etc...
COMBAT
- AE skills or spells with green icons will only hit mobs that you have
locked in your encounter. AE skill or spells with blue icons will hit
everything around you, regardless of whether or not it is engaged. Be
wary with these.
- Using an offensive spell on a group member will cause it to land on whatever
they have targetted. Using a beneficial spell on a mob will cause it to
land on whatever they have targetted.
- When sprinting away from a battle you are losing, press the "Call
for Help" icon (it looks like an exclaimation point) or use the /yell
command. This will do two things. First, it will unlock the encounter
so people nearby can pull the mob off you if they are feeling nice. Second,
it will cause you to start regenerating at the rate you normally do when
not engaged in combat, and thus prolong your chances of survival.
- You can turn off combat experience by right clicking on your exp bar
and selecting "disable combat experience". You can turn it back
on by doing the same thing. This can be useful when you want an item from
a chest and the GREEN conning mobs you are killing are just about to grey
out because you're going to level up.
- To see if a creature you are running away from is following you, find
a nice straight area with no mobs nearby, hit autorun (backspace), make
sure you are in 3rd person camera (if you're in first person, mousewheel
backwards), hold down the left mouse button, then swing the camera around
using the mouse. Your character will keep running forward but you will
be able to see behind you. Also note, if you have them targeted when running
away, as soon as they stop chasing you, you automatically untarget them.
- You can tell that a mob has lost interest in you when it becomes "untargetted"
or when you get a message that you can no longer receive xp or loot
from it.
MAKING LIFE EASIER
- Elm strongboxes can be fairly easily made via the tradeskilling system
and will give you a 7 or 8 slot container you can put in your bank.
They are too heavy to lug around on your character.
- Right clicking on a guard in will bring up a menu and if the guard
will direct you, one of the options will be Find NPC. Clicking on that
will bring up a text box. Try typing the name of NPC you are looking.
Full name, first name, or last name. If the guard knows where that NPC
is, he will point you there via a Waypoint trail.
- Right click on an Inn Door to enter a merchant's apartment.
- Drink replenishes your power, food replenishes your health. Food and
drink are also tiered. Use food and drink appropriate to your adventure
tier. Higher level food and drink will not make your health or power
regen any faster.. Also note that sitting does NOT replenish your health
or power any faster.
- If you give everyone friends access to your inn room, random people
will be able to come in and rearrange your furniture. Give everyone
visitor access instead.
- You can have up to 3 hotkey bars active. To create a second and third,
right click on your main hotkey bar and choose the appropriate option.
It has been reported you can actually have more than 3 hotbars active,
though there are no key-shortcuts to access those beyond the 3rd. I
have not tried this personally.
- Coin has weight in this game. Make sure you go to the bank and convert
your copper to silver occasionally, otherwise you will become encumbered.
This is particularily important if you have left your merchant on overnight
selling lots of cheap items, as it is easy to accumulate lots of copper
in a short time.
- You can take a tour of houses in the cities by right clicking the
door and selecting tour. Some of the expensive apartments are really
cool. Maybe someday you will actually have enough money to live there.
- Decorating your apartment with player made furniture items, quested
books and purchased items such as pets can and will lower you upkeep
costs in the higher level purchased apartments.
- The game has a trivial loot code. Look at the text in the targeting
box. This will say either solo, group, group x 2, group x 3, or group
x 4. This does two things. First, as part of considering a mob you can
look at how difficult they are. Second, it tells you at what number
of allies at which this mob will become trivial and give no chest loot
or quest items. 2 for solo, 7 for group, 13 for groupx2, and 19 for
groupx3. You will notice a little chest icon with a red circle and line
through it (no smoking symbol) when a mob will not drop loot for your
group/raid.
- When you see a person's name in your chat box, you can right click
on their name to select options such as send them a tell. This can save
having to spell complicated names if you want to respond to someone.
- You can invite a friend to your group if they are in the same zome
by typing /invite <name>. Looking at the map, you can see where
the group is by the Red dot. Your position is marked by the Red Arrow.
TRADESKILLS
- Getting harvesting tasks from your wholesaler is a good way to make
money while running around the zones. You have to harvest the items.
You cannot buy it or have it traded to you.
- If you can't harvest something, your skill is not high enough. Generally
speaking, you need a 20ish skill to harvest in Antonica/Commonlands
and a 90ish to harvest in Thundering Steppes/Nek Forest.
Some zones may require certain skills be slightly higher than others, and some items
may require higher skills although the zone generally does not.
- If you find a ? on the ground, left click on it and pick it up. These
items are generally for collection quests and can have some pretty nice
rewards if you can collect an entire set. Look on the brokers for the
pieces you are missing.
- Rare harvested items are REALLY rare. If you harvest something with
a different name from an ore/rock/roots/wood that you haven't heard
of, don't sell it to the merchants because players will give you more
for it
- When tradeskilling, the primary component (which is the first component
listed when creating a recipe) determines the maximum quality of your
result. If your primary component is shaped, the best you will be able
to produce for your final combine is shaped quality. This means if you
want a pristine result, you must use a pristine primary component. All
of the other components can be any quality. As a side note, this means
when creating items for secondary components, you may be able to save
time by stopping the process after your item reaches the crude level.
- You get a crafting exp bonus for crafting new recipes at the pristine
level for the first time.
- Tradeskill recipes can be made into hot keys by dragging the icon to
your hotkey bar. This may save you lots of time if there are subcombines
that you find yourself doing repeatedly.
- In crafting a recipe, the game will always default to using either the
smallest stack of components you have in inventory. You can change which
components it uses by clicking the "change" button, removing
the currently selected items, and adding the ones you want. Keep in mind
that it will not remember your change and you will have to do this each
time you use the recipe. If you are making a bunch of items, it might
be worth your time to split a large stack into two smaller stacks so it
will default to using the component you want.
TRAVEL
- Take the griffin where you can. It's free and a good way to open up
your map when you reach a new area.
- Jump down a few holes. You may be surprised where you end up. Jumping down the well at the Executioner's Plaza in Freeport takes you to the Commonlands.
- Check the Mariner's Bells. The ones that say "Voyage by Sea"
are not free. You have to "buy a ticket."
- If you are grouped, target a group member and you will see his or her name flash in the direction they are. Look at the zone map. If they are where your map is already opened, they are represented by the red dot. Your position is marked by the red arrow.
With thanks to the community at large for their contribution and especially
to Tarindel (Sere of the Blackburrow Server) for compiling this information
on this
thread on the Official
Forums.
(Updated July, 2005) We welcome more contributions to the list! Either via Email to us or via contributions
to the same thread!
|