Craftsman |
Outfitter |
Scholar |
Craftsmen
are skilled artisans who create household furnishings, as well as
the staves, bows, and arrows needed to protect that household. They
can prepare a meal fit for a king and a brew a beverage strong enough
to slake a thirsty ogre.
|
Outfitters
create metal weaponry for adventurers heading into battle as well
as protective plate, chain, leather, and woven armor for the soldiers'
self-defense. |
Scholars possess
the knowledge of powerful forms of magic, creating magical objects
including talismans, jewelry, and scrolls. They are also known to
create potions and poisons as dangerous as any sword. |
Primary
Attributes:
Artificing
Scribing
Chemistry |
Key
Knowledges:
Culinary
Woodworking
Craftsmanship |
Primary
Attributes:
Metalshaping, Metalworking
Tailoring |
Key
Knowledges:
Heavy Armoring
Weaponry
Light Armoring |
Primary
Attributes:
Artificing
Scribing
Chemistry |
Key
Knowledges:
Culinary
Woodworking
Craftsmanship |
Provisioner:
Provisioners are chefs and brewers, applying
their culinary skills to provide a valuable service for the benefit
of their allies. Food and drink refresh the weary hero and can
provide regenerative benefits.
|
Armorer: Armorers
are crucial when it comes to preparing fighters and adventurers
for battle. The longevity of even the greatest soldiers is dependent
upon the skill of the armorer who equipped them.
|
Jeweler: Jewelers
create talismans and jewelry. These valuable items protect the
wearer from harm and can increase the physical attributes of the
adventurer.
|
Primary
Attributes:
Artistry
|
Key
Knowledges:
Culinary
|
Primary
Attributes:
Metalshaping
|
Key
Knowledges:
Heavy Armoring
|
Primary
Attributes:
Artificing
|
Key
Knowledges:
Runecrafting |
Woodworker:
Woodworkers are skilled
crafters creating staves, bows, and arrows for the defense of
their allies as well as musical instruments for the higher pursuits
of art and entertainment. They also craft powerful totems that
possess restorative properties.
|
Weaponsmith:
Weaponsmiths are masters of metallic weaponry
including swords, axes, daggers, and hammers. Only the most foolish
adventurer would dare explore dangerous territory without a well-made
weapon at the ready.
|
Sage:
Sages possess an unsurpassed knowledge of
the arcane. They apply this knowledge by scribing combat arts
and spells onto scrolls that increase the might of adventurers.
|
Primary
Attributes:
Fletching |
Key
Knowledges:
Woodworking |
Primary
Attributes:
Metalworking |
Key
Knowledges:
Weaponry |
Primary
Attributes:
Scribing |
Key
Knowledges:
Arcana |
Carpenter:
Carpenters are much valued by their customers,
particularly homeowners. With their superb knowledge of craftsmanship
and sculpting, there is no household furnishing that they cannot
create.
|
Tailor:
Tailors provide quality protective
leather and cloth equipment for those adventurers who prefer to
wear light armor. They also craft clothing for casual dress or
more formal events.
|
Alchemist:
Alchemists create deadly poisons and magic
potions from almost any material, benign or otherwise. These concoctions
provide benefits in battle, such as replenishment for the party
or extra damage against the enemy.
|
Primary
Attributes:
Sculpting
|
Key
Knowledges:
Craftsmanship |
Primary
Attributes:
Tailoring |
Key Knowledges:
Light Armoring |
Primary
Attributes:
Chemistry |
Key Knowledges:
Alchemy |